programming |
Aftersleep Books
|
||||||||||||||||||||
3D Game Engine ProgrammingThe following report compares books using the SERCount Rating (base on the result count from the search engine). |
|||||||||||||||||||||
|
Aftersleep Books - 2005-06-20 07:00:00 | © Copyright 2004 - www.aftersleep.com () | sitemap | top |
I am fortunate enough to be lectured by Stefan Zerbst and all I can say is that he explains things really well, and knows what he is talking about ! I have also been fortunate enough to have seen screenies from the engine and level editor that you get to develop in this book. The screenies are amazing !
You get to develop a deathmath FPS style game by the end of the book !!
I have placed my order, having lots of material by stefan zerbst from gameversity ( ie, his first book ) I know what to expect, and I know this will be a gem !
I give it full marks !!