programming |
Aftersleep Books
|
||||||||||||||||||
Java 2 Game ProgrammingThe following report compares books using the SERCount Rating (base on the result count from the search engine). |
|||||||||||||||||||
|
Aftersleep Books - 2005-06-20 07:00:00 | © Copyright 2004 - www.aftersleep.com () | sitemap | top |
The cons about this books is that many essential concepts in game devevelopment are not covered such as artigicial intelligence, sound/music and tools to build game content (levels...)
Also I don't think it is a good idea to teach the Java language in this book. I think this subjet should be left to many other good books.
Finally, the author focuses too much on the aspect of online gaming. All the concepts are based on Applets and when the time comes to create a game for the desktop there are differences on how to build the framework.
I you are looking for game programming in Java you will learn very good and essential concepts with this book but be aware that it is incomplete.