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Aftersleep Books
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Persuasive Technology Using Computers to Change WThe following report compares books using the SERCount Rating (base on the result count from the search engine). |
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Aftersleep Books - 2005-06-20 07:00:00 | © Copyright 2004 - www.aftersleep.com () | sitemap | top |
"Persuasive Technology" is an in depth look at the cognitive and social factors surrounding computers as persuasive technology. Dr. Fogg takes several steps from research to practice by clearly organizing the research and theory into actionable frameworks and principles that help designers develop coherent strategies and products. His work on web credibility goes even further to provide very actionable metrics and specific factors that help improve or detract from a web site's credibility. It's refreshing to find someone in research that has pushed hard to assist the transition of ideas from research to practice.
His book is not a "how-to" cookbook of guidelines for creating persuasive software. Great design rarely proceeds from slavishly following lists of guidelines. It involves understanding the user and their behavior, the problem space and the media, and creating optimal solutions. "Persuasive Technology" provides the necessary fundamentals for design in this domain and stands with classics like "The Design of Everyday Things" by Don Norman in achieving this end.
Dr. Fogg ends by taking on the controversial topic of ethics in persuasive computing and steps forward as a champion of using persuasive computing for the benefit of users while acknowledging the darker side that exists. "Persuasive Computing" is an essential read for those interested in this area and in recognizing unwanted persuasion.
I look forward to more work in this nascent field, both from Dr. Fogg and others who follow his lead.
Andy Cargile
Director of Design Research
Attenex Corporation