graphics and multimedia |
Aftersleep Books
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Chris Crawford on Game DesignThe following report compares books using the SERCount Rating (base on the result count from the search engine). |
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Aftersleep Books - 2005-06-20 07:00:00 | © Copyright 2004 - www.aftersleep.com () | sitemap | top |
This book is also a wonderful essay of game development history.
How to create a game if processor of your computer does't know how to devide two numbers (there is not such assembler instruction)!
Chris also diagnoses that entire game industry is in crisis today. He argue that from quite a long time the most important thing during game creation is not a game itself or the gameplay but just a beatiful graphics! So today, almost every game has beatiful graphics but it is difficult to find any fun while playing! And I agree with him.
Game creation is the form of the art. From the other side, the game should be fun for the player. This is very important to keep track on both.